- Derived from
|Full source code is included in the Tinman 3D SDK download.|
The ITerrainTransform for a Vehicle.
Public / Constructors
Creates a new instance of VehicleTransform.
Public / Attributes
The ITerrainTransform object that is used when Mode is VehicleMode.Aircraft.
The ITerrainTransform object that is used when Mode is VehicleMode.Ground.
The following properties are not modified by the Vehicle class and may be used by client code to configure vehicle placement:
The ITerrainTransform that creates the local coordinate system of the vehicle.
Specifies the vehicle mode.
Defaults to VehicleMode.Aircraft.