Dome
Description
A scene entity that generates a 3D model that represents a dome.
The ISceneObject.QueryDistance uses ISpatialQuery.DistanceTo1 for the 3D model of the dome.
The ISceneObject.QueryRay method generates a ModelResult object for 3D model of the dome.
Public / Attributes
Subdivision
The subdivision coefficients to use for building the dome geometry.
Depending on the value of Icosahedron, the subdivision coefficients are interpreted as follows:
- 
false: ModelGeometry.Sphere :
 Vec4I.X =>segments, will be clamped to [3..256]
 Vec4I.Y =>modulo, will be clamped to [1..256]
 Vec4I.Z => not used
 Vec4I.W => not used
- 
true: ModelGeometry.SphereIco :
 Vec4I.X => not used
 Vec4I.Y => not used
 Vec4I.Z =>levels, will be clamped to [0..6]
 Vec4I.W =>levelsEdges, will be clamped to [0..levels].
Defaults to (36,2,3,2).