A scene entity that generates a 3D model that represents a dome.
The ISceneObject.QueryDistance uses ISpatialQuery.DistanceTo for the 3D model of the dome.
The ISceneObject.QueryRay method generates a ModelResult object for 3D model of the dome.
Public / Constructors
Creates a new instance of Dome.
Public / Attributes
The subdivision coefficients to use for building the dome geometry.
Depending on the value of Icosahedron, the subdivision coefficients are interpreted as follows:
false: ModelGeometry.Sphere :
segments, will be clamped to [3..256]
modulo, will be clamped to [1..256]
Vec4I.Z => not used
Vec4I.W => not used
true: ModelGeometry.SphereIco :
Vec4I.X => not used
Vec4I.Y => not used
levels, will be clamped to [0..6]
levelsEdges, will be clamped to [0..levels].
Defaults to (36,2,3,2).