MaterialPart
Description
- Derived from
-
MaterialPartBase abstract
IMaterialPart<T>
Represents a material part, for example base color or roughness.
Public / Attributes
Channel
The texture channel to use for single-channel material parts.
This property is ignored for the multi-channel material parts: IMaterial.BaseColor, IMaterial.Emissive, IMaterial.Normal, IMaterial.Reflectivity and IMaterial.Translucency. Defaults to 0
, i.e. the red channel.