DirectX12RenderTargetBlend

Description

sealed class Tinman.AddOns.DirectX12.Effects.DirectX12RenderTargetBlend

Full source code is included in the Tinman 3D SDK download.

The fields correspond to D3D12_RENDER_TARGET_BLEND_DESC.

Public / Constructors

Direct​X12​Render​Target​Blend


public constructor DirectX12RenderTargetBlend → ()

Creates a new instance of DirectX12RenderTargetBlend.

Public / Attributes

Blend​Enable


public attribute BlendEnable → (bool)

The value.

Blend​Op


public attribute BlendOp → (int32)

The D3D12_BLEND_OP value.

Blend​Op​Alpha


public attribute BlendOpAlpha → (int32)

The D3D12_BLEND_OP value.

Dest​Blend


public attribute DestBlend → (int32)

The D3D12_BLEND value.

Dest​Blend​Alpha


public attribute DestBlendAlpha → (int32)

The D3D12_BLEND value.

Logic​Op


public attribute LogicOp → (int32)

The D3D12_LOGIC_OP value.

Logic​Op​Enable


public attribute LogicOpEnable → (bool)

The value.

Render​Target​Write​Mask


public attribute RenderTargetWriteMask → (int32)

The value.

Src​Blend


public attribute SrcBlend → (int32)

The D3D12_BLEND value.

Src​Blend​Alpha


public attribute SrcBlendAlpha → (int32)

The D3D12_BLEND value.