ColorOp
Items
# | Name | Tag |
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Blend |
- |
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Blends the color values according to their alpha channel values (second over first). The following computations are performed, assuming color channel values in the range [0..1]: temp := first.a * (1 - second.a) result.a := second.a + temp result.rgb := (first.rgb * temp + second.rgb * second.a) / result.a; When the first color is opaque, the computation reduces to this: result.a := 1 result.rgb := first.rgb * (1 - second.a) + second.rgb * second.a; |
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Mul |
- |
|
Multiplies the color channel components of the given color values. For each color component, the following computation is performed, assuming color channel values in the range [0..1]: result := first * second; |
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Add |
- |
|
Adds the color channel components of the given color values. For each color component, the following computation is performed, assuming color channel values in the range [0..1]: result := min(first + second, 1); |
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Sub |
- |
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Subtracts the color channel components of the given color values. For each color component, the following computation is performed, assuming color channel values in the range [0..1]: result := max(first - second, 0); |