SceneData
Description
- Derived from
-
SceneDataBase abstract
Default implementation of the ISceneData interface.
To open or create a scene database, the following factories may be used:
Alternatively, a SceneDataFormat instance may be used to open a database with a specific format via SceneDataFormat.Dataset. To create scene data from scratch, use the constructor to create an empty SceneData object, cast ISceneData.Root to SceneDataNode and then populate it with content.
Public / Constructors
New
3 overloads
Creates a ISceneDataNode object for the given dataset.
- IOException
-
If an I/O error has occurred.
- GeorefException
-
If the scene data contains unsupported geo-referencing metadata.
- ValidatingException
-
If a validation error has occurred on the returned scene data.
- See also
Creates a ISceneDataNode object for the given dataset.
- IOException
-
If an I/O error has occurred.
- GeorefException
-
If the scene data contains unsupported geo-referencing metadata.
- ValidatingException
-
If a validation error has occurred on the returned scene data.
- See also
Creates a ISceneDataNode object for the given dataset.
- IOException
-
If an I/O error has occurred.
- GeorefException
-
If the scene data contains unsupported geo-referencing metadata.
- ValidatingException
-
If a validation error has occurred on data in or the returned scene data.
- See also