ShadowMappingGui
Description
- Derived from
-
Container
IUpdateableGui
IJsonizable
IEventListenerGeneric<Component>
Full source code is included in the Tinman 3D SDK download. |
A GUI component that displays the properties of a Shadows object.
The following default Layout settings are defined for MeshDynamicGui objects:
Public / Constants
LabelCascadeFar
Label for the far shadow cascade.
Label arguments (see Format):
#0
: one-based cascade index
LabelCascadeMid
Label for the far mid cascade.
Label arguments (see Format):
#0
: one-based cascade index
LabelCascadeNear
Label for the near shadow cascade.
Label arguments (see Format):
#0
: one-based cascade index
Public / Attributes
Point
A reference point in terrain-space that will be marked in the shadow maps.
Defaults to Vec3D.Undefined.