Texture2D
Description
- Derived from
-
ResourceBase abstract
ITexture2D
Abstract base class for ITexture2D implementations.
Protected / Methods
DoSetTexels
Updates a region of this texture.
The value of ITexture.Mipmaps and ITexelBufferInfo.MipmapCount of source in should be identical. Otherwise, some texture mipmap levels will not be updated or some buffer mipmaps will not be used.
- See also