DirectX11ContextFactory

Description

sealed class Tinman.AddOns.DirectX11.DirectX11ContextFactory

Derived from

GraphicsContextFactory abstract

Full source code is included in the Tinman 3D SDK download.

Factory for DirectX11Context.

The graphics contexts produced by this factory use the following directories in the shader repository (see IGraphicsContextFactory.ShaderRepository):

  • hlsl.dx11/
    Compiled HLSL shaders (*.cso) and HLSL shader metadata (*.asm), see DirectX11ShaderInfo.

The following Direct3D 11 features are required:

  • Feature Level : 11.0 (or higher)

You can check the features with GPU-Z:
https://www.techpowerup.com/gpuz/

Public / Constructors

Direct​X11​Context​Factory


public constructor DirectX11ContextFactory → ()

Creates a new instance of DirectX11ContextFactory.

Configuration

Config


public static attribute Config → (get)

value : IConfigurator<IGraphicsContextFactory>

[not-null]
The configurator object.

The configurator object for this type.