MaterialRaw Description [Stage] struct Tinman.Engine.Shaders.Terrain.MaterialRaw Full source code is included in the Tinman 3D SDK download. A raw terrain material texture sample. Public / Attributes AR_X public attribute AR_X → (float4) Albedo + grayscale reflectivity (planar X). AR_Y public attribute AR_Y → (float4) Albedo + grayscale reflectivity (planar Y). AR_Z public attribute AR_Z → (float4) Albedo + grayscale reflectivity (planar Z). NOR_X public attribute NOR_X → (float4) Normal + occlusion + roughness (planar X). NOR_Y public attribute NOR_Y → (float4) Normal + occlusion + roughness (planar Y). NOR_Z public attribute NOR_Z → (float4) Normal + occlusion + roughness (planar Z). Material Mesh