MaterialRaw

Description

[Stage]
struct Tinman.Engine.Shaders.Terrain.MaterialRaw

Full source code is included in the Tinman 3D SDK download.

A raw terrain material texture sample.

Public / Attributes

AR_​X


public attribute AR_X → (float4)

Albedo + grayscale reflectivity (planar X).

AR_​Y


public attribute AR_Y → (float4)

Albedo + grayscale reflectivity (planar Y).

AR_​Z


public attribute AR_Z → (float4)

Albedo + grayscale reflectivity (planar Z).

NOR_​X


public attribute NOR_X → (float4)

Normal + occlusion + roughness (planar X).

NOR_​Y


public attribute NOR_Y → (float4)

Normal + occlusion + roughness (planar Y).

NOR_​Z


public attribute NOR_Z → (float4)

Normal + occlusion + roughness (planar Z).