DirectX11TextureFactory
Description
- Derived from
- 
TextureFactory abstract 
| Full source code is included in the Tinman 3D SDK download. | 
Implementation of the ITextureFactory interface that uses a Direct3D 11 ID3D11DeviceContext COM object.
For custom texture formats, the TextureFormat.FormatIdentifier method must return the DXGI_FORMAT_* in Vec4I.X, the other components are not used.