Heightmap.Format
Items
# | Name | Tag |
---|---|---|
C8 |
- |
|
Stores sample coverage as 8-bit values. |
||
D8 |
- |
|
Stores normalized displacement values as 8-bit values. |
||
D16 |
- |
|
Stores normalized displacement values as 16-bit values. |
||
E8 |
- |
|
Stores normalized elevation values as 8-bit values. |
||
E16 |
- |
|
Stores normalized elevation values as 16-bit values. |
||
E24 |
- |
|
Stores normalized elevation values as 24-bit values. |
||
A8 |
- |
|
Stores texture diffuse colors as 8-bit alpha values. |
||
G8 |
- |
|
Stores texture diffuse colors as 8-bit grayscale values. |
||
GA8 |
- |
|
Stores texture diffuse colors as grayscale/alpha values, with 8-bits per channel. |
||
T8 |
- |
|
Stores texture diffuse colors as truecolor values, with 8-bits per channel. |
||
TA8 |
- |
|
Stores texture diffuse colors as truecolor/alpha values, with 8-bits per channel. |
||
A16 |
- |
|
Stores texture diffuse colors as 16-bit alpha values. |
||
G16 |
- |
|
Stores texture diffuse colors as 16-bit grayscale values. |
||
GA16 |
- |
|
Stores texture diffuse colors as grayscale/alpha values, with 16-bits per channel. |
||
T16 |
- |
|
Stores texture diffuse colors as truecolor values, with 16-bits per channel. |
||
TA16 |
- |
|
Stores texture diffuse colors as truecolor/alpha values, with 16-bits per channel. |
||
M8 |
- |
|
Stores material tokens that can contain up to four material weights (from a palette of 256 possible material IDs), with 8-bits per channel. |