RenderStageFlags
Public / Constants
ShadowMapping
The render stage uses shadow mapping.
The following graphics context features are required:
If this flag is not present, the scene will not have shadows.
OrderIndependentTransparency
The render stage uses order-independent transparency.
The following graphics context features are required:
If this flag is not present, the visual appearance of transparent surfaces depends on the order of draw class and may look incorrectly when viewed from certain angles.