ClearCacheFlags Description [Flags] enum Tinman.Terrain.Pyramids.ClearCacheFlags Enumeration of flags for IPyramidBase.ClearCaches. Public / Constants None public constant None → (0:int32) No clear flags. Pixel public constant Pixel → (1:int32) Clear cached content of IPixelPyramids? See also ClearCacheFlags.MaskPyramid Texel public constant Texel → (2:int32) Clear cached content of ITexelPyramids? See also ClearCacheFlags.MaskPyramid Rect public constant Rect → (4:int32) Clear cached content of rectangular pyramids (see MapType.Rect)? See also ClearCacheFlags.MaskMap Cube public constant Cube → (8:int32) Clear cached content of cubemap pyramids (see MapType.Cube)? See also ClearCacheFlags.MaskMap Memory public constant Memory → (16:int32) Clear cached content that is kept in memory? See also ClearCacheFlags.MaskCache File public constant File → (32:int32) Clear cached content that is kept in a file in the local filesystem? See also ClearCacheFlags.MaskCache MaskPyramid public constant MaskPyramid → (3:int32) Bitmask for flags related to the pyramid type (pixel vs. texel). See also ClearCacheFlags.Pixel ClearCacheFlags.Texel MaskMap public constant MaskMap → (12:int32) Bitmask for flags related to the map type (MapType.Cube vs. MapType.Rect). See also ClearCacheFlags.Cube ClearCacheFlags.Rect MaskCache public constant MaskCache → (48:int32) Bitmask for flags related to the cache type (memory vs. file). See also ClearCacheFlags.Memory ClearCacheFlags.File All public constant All → (63:int32) Clear all cached content. VectorFunctionOpCode CombineOp