RenderTargets
Description
- Derived from
Represents a set of render targets that consists of up to eight color buffer targets and an optional depth/stencil buffer target.
All render targets in the set must be compatible (see IRenderTarget.IsCompatible): they must have the same size (see IRenderTarget.Size) and the same multi-sampling setting (see IRenderTarget.IsMultiSample).
- See also
Public / Methods
Color
Appends the color buffer of given render target to this set of render targets.
If the given renderTarget in is null, does not have a color buffer (see IRenderTarget.HasColor) or if Count is equal to 8, the method returns this.
Depth
Uses the depth buffer of the given render target for this set of render targets.
If the given renderTarget in does not have a depth buffer (see IRenderTarget.HasDepth) or is null, the returned render target set will not have a depth buffer.