ISceneView3D
Description
- Derived from
- Extended by
-
SceneView sealed
Represents a three-dimensional view into a scene.
Public / Methods
InclinationToGround
Computes the inclination angle to the ground, not taking into account the elevation model.
- See also
ScreenRay
4 overloads
Casts a ray into the scene view.
The ray will run through the center of the pixel.
Casts a ray into the scene view.
The ray will run through the center of the pixel.
Casts a ray into the scene view.
The screen coordinates (0,0)
refer to the top-left corner of the screen, and (w,h)
refer to the bottom-right corner.
Casts a ray into the scene view.
The screen coordinates (0,0)
refer to the top-left corner of the screen, and (w,h)
refer to the bottom-right corner.
Public / Attributes
Terrain
The terrain view of this scene view.
The following properties of TerrainView are managed by this ISceneView3D object and should not be modified by client code:
-
TerrainView.Bounds, which is updated by ISceneView.Bounds.
-
IVisibleMask.VisibleMask, which is set to the value of IEntityViewMask.EntityViewMask in IRenderPreparable.RenderPrepare.