SceneDataFlags Description [Flags] enum Tinman.Engine.Scenes.Data.SceneDataFlags Enumeration of flags that indicate which data item is present in a ISceneData object. See also ISceneData.Flags Public / Constants None public constant None → (0:int32) No data item is present. CustomShape public constant CustomShape → (1:int32) The custom shape data is present. See also ISceneData.LoadCustomShape Decal public constant Decal → (2:int32) The decal imagery is present. See also ISceneData.LoadDecal Model public constant Model → (4:int32) The 3D model is present. See also ISceneData.LoadModel Pyramid public constant Pyramid → (8:int32) The pyramid data is present. See also ISceneData.LoadPyramid PyramidShape public constant PyramidShape → (16:int32) The pyramid shape data is present. See also ISceneData.LoadPyramidShape Raster public constant Raster → (32:int32) The raster data is present. See also ISceneData.LoadRaster RasterShape public constant RasterShape → (64:int32) The raster shape data is present. See also ISceneData.LoadRasterShape All public constant All → (127:int32) All data is present. See also SceneDataFlags.CustomShape SceneDataFlags.Decal SceneDataFlags.Model SceneDataFlags.Pyramid SceneDataFlags.PyramidShape SceneDataFlags.Raster SceneDataFlags.RasterShape SceneData SceneDataFormat