SceneObjectCallback
Description
Enumeration of callback flags for ISceneObject.CallbackMask.
The callback flags may be used to reduce the overhead of making redundant callback invocations on ISceneObject instances that use the default empty implementation, especially when using large numbers of scene objects.
Public / Constants
RenderPrepare
The IRenderPreparable.RenderPrepare and ISceneEntityView.RenderPrepareSkipped callbacks.
- See also