SceneObjectCallback
Description
Enumeration of callback flags for ISceneObject.CallbackMask.
The callback flags may be used to reduce the overhead of making redundant callback invocations on ISceneObject instances that use the default empty implementation, especially when using large numbers of scene objects.
Public / Constants
ConsumeInput
The IInputConsumer.ConsumeInput callback.
UpdateFrametime
The IUpdateableFrameTime.UpdateFrameTime callback.
RenderPrepare
The IRenderPreparable.RenderPrepare and ISceneEntityView.RenderPrepareSkipped callbacks.
RenderOffscreen
The ISceneEntityView.RenderOffscreen callback.
Render3D
The ISceneEntityView.Render3D callback.
Render2D
The IRenderable2D.Render2D callback.