TextureAtlasHandle
Description
- Derived from
A resource handle for a TextureAtlas object.
Public / Methods
For
2 overloads
Creates a TextureAtlasHandle for one of the texture atlases of the given terrain buffer.
Use this resource handle to re-use existing texture atlases, for example when combining 3D terrain rendering with 2D map rendering.
Creates a TextureAtlasHandle for the given texture atlas options.