ScreenQuad
Description
- Derived from
-
ResourceBase abstract
IRenderable
A screen-aligned quadrilateral in clip-space.
The vertices of the quadrilateral are defined as follows:
Y+ 2-----3 #0 := (-1, -1, N), bottom-left ^ | | #1 := (+1, -1, N), bottom-right | | | #2 := (-1, +1, N), top-left +--> X+ 0-----1 #3 := (+1, +1, N), top-right
where N
is the Z-coordinate in clip-space of the near clipping plane (see IGraphicsContext.IsNearAtZero).
Public / Constructors
ScreenQuad
Creates a new instance of ScreenQuad.
Instead of using this constructor, you may consider using Handle instead.
- RenderException
-
If a graphics subsystem error has occurred.