PixelShaderAttribute
Description
- Derived from
-
Attribute abstract
The annotated method is the top-level entry point for a Pixel Shader (PS).
A Pixel Shader method must have the following syntactic form:
[PixelShader] public static OUTPUT NAME(INPUT data, ...) { OUTPUT result; ... return result; }
The placeholders have the following meaning:
-
NAME
:
The name of the Pixel Shader. -
INPUT
:
A stage parameter struct that holds input data. There may be zero or more input parameters. Should be named'data'
. -
OUTPUT
:
A stage parameter struct that holds the output data. Must be named'result'
.