TINMAN 3D / REALTIME TERRAIN
Software Development Kit - User Manual

class Bitmap in Tinman.AddOns.Rendering

The Bitmap represents an image resource for 2D rendering via Graphics.

sealed class Bitmap extends Disposable
  implements IResource

Public / Attributes

Height

public property Height { get }
type int32
value

LifecycleState

Returns the lifecycle state of this object.

public virtual property LifecycleState { get }
type LifecycleState
value The lifecycle state.
inherited Disposable.LifecycleState

MemoryConsumption

Returns the estimated memory consumption of this object.

public property MemoryConsumption { get }
type int64
value [>=0] The estimated memory consumption, in bytes.
implements IMemoryConsumption.MemoryConsumption

Size

Returns the image size.

public property Size { get }
type Vec2I
value The image size (width, height).

Texture

public property Texture { get }
type ITexture2D
value

Width

public property Width { get }
type int32
value

Public / Constructors

HandleFile

Creates a new bitmap handle for the image file.

public static method HandleFile (Path path, BitmapFlags flags = BitmapFlags.Default)
type IResourceHandle
params path [not-null] Path to image file.
  flags The bitmap flags. Defaults to Default.
returns [not-null] The bitmap handle.

HandleImage

Creates a new bitmap handle for the given image descriptor.

public static method HandleImage (IImage image, BitmapFlags flags = BitmapFlags.Default)
type IResourceHandle
params image [not-null] The image descriptor.
  flags The bitmap flags. Defaults to Default.
returns [not-null] The bitmap handle.

HandlePixels

Creates a new bitmap handle for the given image pixels.

public static method HandlePixels (ColorBuffer pixels, BitmapFlags flags = BitmapFlags.Default)
type IResourceHandle
params pixels [not-null] The image pixels.
  flags The bitmap flags. Defaults to Default.
returns [not-null] The bitmap handle.

Wrap

Wraps the given ITexture2D object in a Bitmap.

[OwnerReturn]
public static method Wrap (ITexture2D texture)
type Bitmap
params texture [not-null] The texture to wrap.
returns [not-null] The Bitmap.

Public / Methods

AcquireTry

Acquires a strong reference to this disposable object.

[OwnerReturn, ThreadSafe]
public method AcquireTry ()
type IDisposable
returns this if a new strong reference has been acquired, null if this object is already being disposed.
inherited Disposable.AcquireTry

Remarks:

The object will not be actually disposed by calls to Dispose when there is at least one strong reference left. Code that calls the AcquireTry method is responsible for calling the Dispose method accordingly.

This method is not intended to be used in performance-critical code. It should only be used to high-level resource management.

Clip

Returns a subrectangle of this bitmap.

[OwnerReturn]
public method Clip (int32 x, int32 y, int32 width, int32 height)
type Bitmap
params x [0..Width-1] Pixel X-coordinate of top-left corner of subrectangle.
  y [0..Height-1] Pixel Y-coordinate of top-left corner of subrectangle.
  width [1..Width-x] Width of subrectangle.
  height [1..Height-y] Width of subrectangle.
returns [not-null] The subrectangle bitmap.

Dispose

Releases all resources held by this object if there are no more strong references to it, decrements the reference counter by one otherwise.

[Dispose, OwnerThis, ThreadSafe]
public method Dispose ()
inherited Disposable.Dispose

Remarks:

The Dispose method silently returns if the object has already been disposed.

GetUV

Returns the U and V texture coordinates of given bitmap coordinates. pixel.

[Pure]
public method GetUV (float32 x, float32 y)
type Vec2F
params x Bitmap X-coordinate.
  y Bitmap Y-coordinate.
returns The texture coordinates.

Remarks:

The bitmap coordinates (0|0) refer to the top-left corner of the top-left bitmap pixel. The lower-right corner of the lower-right pixel is at (Width|Height).

SetPixels

Sets the pixels of this image.

public method SetPixels (ColorBuffer buffer)
params buffer [not-null] The pixel buffer.