DirectX12RenderTargetBlend
Description
Full source code is included in the Tinman 3D SDK download. |
The fields correspond to D3D12_RENDER_TARGET_BLEND_DESC
.
The following default values are used:
BlendEnable = false
LogicOpEnable = false
SrcBlend = DirectX12State.BLEND_ONE
DestBlend = DirectX12State.BLEND_ZERO
BlendOp = DirectX12State.BLEND_OP_ADD
SrcBlendAlpha = DirectX12State.BLEND_ONE
DestBlendAlpha = DirectX12State.BLEND_ZERO
BlendOpAlpha = DirectX12State.BLEND_OP_ADD
LogicOp = DirectX12State.LOGIC_OP_NOOP
RenderTargetWriteMask = DirectX12State.COLOR_WRITE_ENABLE_ALL