TEXTURE_CUBE Description interface Tinman.Gpu.Types.TEXTURE_CUBE → <T> A readonly cubemap texture for sampling. Compatible resource objects may be created with the following methods: IGraphicsContext.CreateTextureCube See also GpuCode.gxTextureCube GpuCode.gxTextureCubeLod GpuCode.gxTexturesCube GpuCode.gxTexturesCubeLod TEXTURE_2D_RW float2