IBatchRenderable

Description

[StaticTemplate]
interface Tinman.Terrain.Meshing.IBatchRenderable<T in val>

Derived from

IBatch<T>

Extended by

ChunkingBatch struct
DecalingBatch struct
MultiBatch struct
SectorBatch struct
TexturingBatch struct

Base interface for terrain sector batches that can be rendered.

Public / Methods

Render


public method Render → (2)

triangulation in : Triangulation

The triangulation to use.

renderer in : IPrimitiveRenderer

The renderer to use.

Renders the primitives of this batch.