Texture.Import

Description

Name

class Tinman.Texture.Import

Derived from

Operation

Creates texture files from image data.

Fields / Required

input

Type

Image

The input image.

Fields / Optional

format

Type

Texture.Format

Default

Texture.Format.A8R8G8B8

The output texture format.


mipmaps

Type

number

Default

0

The number of required mipmap levels (0 for all).


output

Type

path

Default

null

The output texture file.


srgb

Type

bool

Default

true

Store compressed sRGB color channel values in texture?.