TerrainMaterial
Public / Constructors
For
2 overloads
Creates a new instance of TerrainMaterial.
Creates a new instance of TerrainMaterial.
Public / Methods
H
4 overloads
Set the value of ScaleHorizontal.
Set the value of BlendHorizontal.
Set the value of Horizontal.
Set the value of Horizontal, ScaleHorizontal and BlendHorizontal.
V
4 overloads
Set the value of ScaleVertical.
Set the value of BlendVertical.
Set the value of Vertical.
Set the value of Vertical, ScaleVertical and BlendVertical.
Public / Attributes
Key
The material key.
The material key is used to extract material weights from the HeightmapLayer.Texture layer.
ScaleHorizontal
Artificial scale factors to apply to the texture and displacement scales of Horizontal.
Vec2F.X artificially scales TerrainMaterialTexture.ScaleTexture.
Vec2F.Y artificially scales TerrainMaterialTexture.ScaleDisplacement.
ScaleVertical
Artificial scale factors to apply to the texture and displacement scales of Vertical.
Vec2F.X artificially scales TerrainMaterialTexture.ScaleTexture.
Vec2F.Y artificially scales TerrainMaterialTexture.ScaleDisplacement.