PixelPyramidShape
Description
- Derived from
A 2D vector shape for on-the-fly rasterization with a IPixelPyramidShape.
Public / Methods
RasterizeColorRamp
2 overloads
Set a rasterizer via Shape.RasterizerFactory4, using the given settings.
Set a rasterizer via Shape.RasterizerFactory4, using the given settings.
RasterizeInterior
Set a rasterizer via Shape.RasterizerFactory4, using the given settings and the default ColorRamp.ForInterior color ramp.
RasterizeMask
Set a rasterizer via Shape.RasterizerFactory4, using the given settings, a color ramp from Colors.White at zero to transparent black at 1
and the ColorOp.Add color operation.
RasterizeOutline
Set a rasterizer via Shape.RasterizerFactory4, using the given settings and the default ColorRamp.Outline color ramp.
Public / Attributes
GroundSampleDistance
Limits the visibility of this shape to pyramid tiles that have an intersecting range of ground sample distance values.
Defaults to RangeD.Max.
Levels
The range of pyramid levels (see IPyramidBase.Levels) on which the shape shall be visible.
By default, the shape will be visible on all pyramid levels.
Mode
The color operation to use for combining the rasterized shape pixels with the current buffer contents.
Defaults to ColorOp.Blend.