Vec3D Description struct Tinman.Core.Math.Vectors.Vec3D Derived from IVec3Ops<Vec3D, float64> A three-dimensional vector with 64-bit floating-point precision. / \ | X | | Y | | Z | \ / Public / Constants Undefined public static readonly attribute Undefined → (Vec3D) A vector with undefined value. Zero public static readonly attribute Zero → (Vec3D) The zero vector. Public / Constructors Vec3D public constructor Vec3D → (3) x in : float64 X-coordinate of vector. y in : float64 Y-coordinate of vector. z in : float64 Z-coordinate of vector. Creates a new instance of Vec3D. Public / Attributes X public readonly attribute X → (float64) X-coordinate of vector. Y public readonly attribute Y → (float64) Y-coordinate of vector. Z public readonly attribute Z → (float64) Z-coordinate of vector. Serialization Serializer public static readonly attribute Serializer → (ITypeSerializerEx<Vec3D>) The serialization helper object for values of Vec3D. Vec2L Vec3F