Vec3D

Description

struct Tinman.Core.Math.Vectors.Vec3D

Derived from

IVec3Ops<Vec3D, float64>

A three-dimensional vector with 64-bit floating-point precision.

/     \
|  X  |
|  Y  |
|  Z  |
\     /

Public / Constants

Undefined


public static readonly attribute Undefined → (Vec3D)

A vector with undefined value.

Zero


public static readonly attribute Zero → (Vec3D)

The zero vector.

Public / Constructors

Vec3​D


public constructor Vec3D → (3)

in : float64

X-coordinate of vector.

in : float64

Y-coordinate of vector.

in : float64

Z-coordinate of vector.

Creates a new instance of Vec3D.

Public / Attributes

X


public readonly attribute X → (float64)

X-coordinate of vector.

Y


public readonly attribute Y → (float64)

Y-coordinate of vector.

Z


public readonly attribute Z → (float64)

Z-coordinate of vector.

Serialization

Serializer


public static readonly attribute Serializer → (ITypeSerializerEx<Vec3D>)

The serialization helper object for values of Vec3D.