Vec4I Description struct Tinman.Core.Math.Vectors.Vec4I Derived from IVec4Ops<Vec4I, int32> A four-dimensional vector with 32-bit integer precision. / \ | X | | Y | | Z | | W | \ / Public / Constants Zero public static readonly attribute Zero → (Vec4I) The zero vector. Public / Constructors Vec4I public constructor Vec4I → (4) x in : int32 X-coordinate of vector. y in : int32 Y-coordinate of vector. z in : int32 Z-coordinate of vector. w in : int32 W-coordinate of vector. Creates a new instance of Vec4I. Public / Attributes W public readonly attribute W → (int32) W-coordinate of vector. X public readonly attribute X → (int32) X-coordinate of vector. Y public readonly attribute Y → (int32) Y-coordinate of vector. Z public readonly attribute Z → (int32) Z-coordinate of vector. Serialization Serializer public static readonly attribute Serializer → (ITypeSerializerEx<Vec4I>) The serialization helper object for values of Vec4I. Vec4F Vec4L