TEXTURE_2D Description interface Tinman.Gpu.Types.TEXTURE_2D → <T> A readonly two-dimensional texture for sampling. Compatible resource objects may be created with the following methods: ITextureFactory.CreateTexture2D ITextureFactory.CreateTexture2DStatic IGraphicsContext.CreateRenderTarget See also GpuCode.gxTexture2D GpuCode.gxTexture2DLod GpuCode.gxTextures2D GpuCode.gxTextures2DLod STREAM TEXTURE_2D_ARRAY