Material.Flags Description Name enum Tinman.Model.Material.Flags Used by Material.Texture.flags Enumeration of material texture flags. Items # Name Tag 0 Extra - Use second texture coordinate set instead of first? 1 ClampU - Clamp texture U-coordinates to 0..1? 2 ClampV - Clamp texture V-coordinates to 0..1? 3 MirrorU - Mirror texture U-coordinates when wrapping? 4 MirrorV - Mirror texture V-coordinates when wrapping? Material Texture