Material.Flags

Description

Name

enum Tinman.Model.Material.Flags

Used by

Material.Texture.flags

Enumeration of material texture flags.

Items

# Name Tag

0

Extra

-

Use second texture coordinate set instead of first?

1

ClampU

-

Clamp texture U-coordinates to 0..1?

2

ClampV

-

Clamp texture V-coordinates to 0..1?

3

MirrorU

-

Mirror texture U-coordinates when wrapping?

4

MirrorV

-

Mirror texture V-coordinates when wrapping?