Quickstart
Description
This class provides quickstart instructions and helpers for using the Tinman 3D SDK.
This guide is intended for developers who have downloaded the Tinman 3D libraries via NuGet and want to get started quickly.
Tinman 3D SDK - NuGet Packages
https://www.nuget.org/profiles/Tinman3D
To download the full release, please visit the Release Notes page:
https://manual.tinman3d.com/STABLE-PREVIEW/release-notes.html
The Developer Guide provides technical information about the Tinman 3D SDK and is a recommended reading for all developers who use the SDK:
https://manual.tinman3d.com/STABLE-PREVIEW/developer-guide.html
The online API Reference provides the same information as the XmlDoc comments that are included in the SDK libraries:
https://manual.tinman3d.com/STABLE-PREVIEW/api-reference.html
To evaluate the Tinman 3D SDK instantly, call the Evaluation method. Instant evaluation is limited, though:
-
The application metadata (see
AssemblyInfo.cs
orVERSIONINFO
) must match the licence metadata of the evaluation licence key. -
The DEBUG binaries of the Tinman 3D SDK cannot be used.
-
Since the name of the application binary is part of the licence metadata, the evaluation key will not work for other binaries that wrap the application binary, such as unit test runners.
-
Instant evaluation of the Tinman 3D SDK does not include technical support via email.
To evaluate the Tinman 3D SDK without these limitations, please submit an evaluation request:
https://manual.tinman3d.com/STABLE-PREVIEW/licencing-and-pricing.html#overview
Public / Methods
Evaluation
Call this method to apply the built-in evaluation licence key.
This method checks if the current application metadata matches the required metadata for instant evaluation, see EvaluationMetadata. If there is a mismatch, the method outputs a log message with instructions on how to update the metadata. If the metadata matches, the method calls LicenceDomain.LicenceKey on LicenceDomain.Tinman, passing the built-in evaluation licence key (see EvaluationKey).