CameraLookAt

Description

sealed class Tinman.Engine.Scenes.Entities.CameraLookAt

Derived from

CameraCenter abstract

A scene entity view that places the camera at a given point in local-space, making it look at a specific target.

Public / Constructors

CameraLookAt


public constructor CameraLookAt → ()

Creates a new instance of CameraLookAt.

Public / Attributes

Target


[JsonProperty]
public attribute Target → (get,set)

value : Vec3D

The look-at target, in local-space.

The camera look-at target.

Defaults to (0,0,1).

Up


[JsonProperty]
public attribute Up → (get,set)

value : Vec3D

The up-vector, in local-space.

The camera up-vector.

Defaults to (0,1,0).