This tutorial demonstrates the code framework around the Demo Application and the tutorials. The tutorial itself does not perform anything interesting, but it is useful to get a first impression of the APIs.

The IApplication and IWidget APIs provide several application callbacks, which are explained in this tutorial. The engine does not need to be used when integrating the Tinman 3D SDK into your own application; it is designed to be used for demonstration and prototyping purposes.

How to use

The tutorial reports callbacks and input events to the console. Press some keys, move the mouse and watch the console output. That is all.