Represents the visual aspects of a scene entity for a specific scene view.
The various callback methods are invoked in the following order:
Performs a spatial query to find the 2D screen elements that contain the given point in.
Performs additional 3D rendering.
When this method is called the given renderer in will have been prepared:
Performs custom offscreen rendering.
Custom offscreen rendering may involve the following steps:
This entity view has been attached to the given scene view.
This entity view must be compatible with the given sceneView in. Use SceneViewCheck to check for compatibility, if necessary.
If a graphics subsystem error has occurred.
- See also
This entity view has been detached from its scene view.
- See also
The scene entity that owns this view.
Manually shows resp. hides this scene entity view.
Scene entity views are visible by default. Hidden scene entity views are processed as usual, except that they are excluded from rendering and spatial queries. If a scene entity view is disabled, it is treated as if it had been hidden.