SkyDome
Description
- Derived from
-
Disposable abstract
ITextureCacheDependent
IUpdateableFrameTime
IRenderable
IRenderStageCallback
The SkyDome component uses an augmenting terrain mesh for rendering the inside of a texture dome, sourcing data from a ITexelPyramid.
Public / Constructors
SkyDome
Creates a new instance of SkyDome.
- RenderException
-
If a graphics subsystem error has occurred.