Builds a HeightmapShape for the given shape in.
The ShapeValue.Vertical values of the shape in vertices are interpreted a ellipsoid height.
Using a shape in a projected coordinate system will adjust the terrain along the surface of the reference ellipsoid. This method adjusts the terrain along a box in the geocentric coordinate system, which is usually necessary when static 3D terrain models are used in the scene.
Points the camera of the given SceneView to the given geographic coordinates in.
Given two points on a sphere that have the specified distance in, computes the maximum distance between the line segment that connects both points and the surface of the sphere.
Performs the inverse computation of ComputeCurvatureOffset.