- Derived from
A scene entity view that centers the camera on a given point in local-space, allowing the user to orbit around it.
Creates a new instance of CameraOrbit.
The input modifiers that must be present to enable control of Distance via the mouse, in addition to the default mouse wheel control.
The range of allowed camera distance values.
Defaults to 0..Maths.MaxDouble.
The distance change rate for mouse control.
For a mouse wheel movement of
w, the distance is changed as follows:
distance = distance * pow(sqrt(2), w / rate)
- See also