TEXTURE_2D_ARRAY Description interface Tinman.Gpu.Types.TEXTURE_2D_ARRAY → <T> A readonly two-dimensional texture array for sampling. Compatible resource objects may be created with the following methods: ITextureFactory.CreateTexture2D ITextureFactory.CreateTexture2DStatic See also GpuCode.gxTexture2DArray GpuCode.gxTexture2DArrayLod GpuCode.gxTextures2DArray GpuCode.gxTextures2DArrayLod TEXTURE_2D TEXTURE_2D_RW