INearAtZero

Description

interface Tinman.Terrain.Meshing.INearAtZero

Extended by

CameraViewport sealed
Example_Raytracer sealed
ShadowMapping sealed
ViewFrustum sealed

Base interface for classes that have a setting for choosing where the near-clipping plane is.

Public / Attributes

Near​At​Zero


public attribute NearAtZero → (get,set)

value : bool

The mapping behaviour for the near-clipping plane.

Is the near-clipping plane mapped to 0 in clip-space (true), or is it mapped to -1 (false)?

The default value is true.