interface Tinman.Terrain.Meshing.IMeshBoundMinRadius

Derived from


Extended by

ConeCulling sealed
FrustumCulling sealed
HorizonCulling sealed
Picking sealed
RangeCulling sealed
RegionCulling sealed
ShadowMapping sealed
TerrainBounds sealed

Base interface for IMeshBound implementations that have a common MinRadius property.

Public / Attributes


public attribute MinRadius → (get,set)

value : float32

The minimum bounding sphere radius, in terrain-space.

The mesh sector quadtree is traversed until the bounding sphere radius of a mesh sector falls below this limit.

The default value is 0 (i.e. the entire mesh is traversed).