VS_In_Instance

Description

[StageInOut]
struct Tinman.Shaders.Model.VS_In_Instance

Full source code is included in the Tinman 3D SDK download.

Vertex shader input for IModelRendererEffect.

Public / Attributes

Color


[Color(1)]
public attribute Color → (float4)

Modulation factors for color and ambient occlusion.

Intensity


[TexCoord(3)]
public attribute Intensity → (float32)

Vertex color scale + position interpretation.

Matrix0


[Tangent(2)]
public attribute Matrix0 → (float3)

Tangent of orientation frame.

Matrix1


[Tangent(3)]
public attribute Matrix1 → (float3)

Bitangent of orientation frame.

Position


[Position(2)]
public attribute Position → (float3)

Position offset.

Scale


[TexCoord(2)]
public attribute Scale → (float32)

Uniform scale factor.