VS_Out Description [StageInOut] struct Tinman.Shaders.Renderer.VS_Out Full source code is included in the Tinman 3D SDK download. Vertex shader input for IRendererEffect. Public / Attributes Clip [TexCoord(0)] [With(Behaviour.NoPerspective)] public attribute Clip → (float2) Line thickness offset vector. Color [Color] public attribute Color → (float4) The vertex color. LinearZ [TexCoord(1)] public attribute LinearZ → (float32) The linear Z-coordinate. Position [System(Value.Position)] [With(Behaviour.Centroid)] public attribute Position → (float4) The vertex position. VS_In SR_Lighting