VS_Out

Description

[StageInOut]
struct Tinman.Shaders.Renderer.VS_Out

Full source code is included in the Tinman 3D SDK download.

Vertex shader input for IRendererEffect.

Public / Attributes

Clip


[TexCoord(0)] [With(Behaviour.NoPerspective)]
public attribute Clip → (float2)

Line thickness offset vector.

Color


[Color]
public attribute Color → (float4)

The vertex color.

Linear​Z


[TexCoord(1)]
public attribute LinearZ → (float32)

The linear Z-coordinate.

Position


[System(Value.Position)] [With(Behaviour.Centroid)]
public attribute Position → (float4)

The vertex position.