VS_Out_Shadow

Description

[StageInOut]
struct Tinman.Shaders.Model.VS_Out_Shadow

Full source code is included in the Tinman 3D SDK download.

Vertex shader input for IModelRendererEffect.

Public / Attributes

Color


[Color]
public attribute Color → (float4)

Base color and opacity.

Coords


[TexCoord(0)]
public attribute Coords → (float4)

Texture coordinate sets.

Depth


[TexCoord(1)]
public attribute Depth → (float2)

Linear depth value.

Distance


[TexCoord(2)]
public attribute Distance → (float32)

Distance from camera.

Position


[System(Value.Position)]
public attribute Position → (float4)

Position value.