VS_Out_Shadow Description [StageInOut] struct Tinman.Shaders.Model.VS_Out_Shadow Full source code is included in the Tinman 3D SDK download. Vertex shader input for IModelRendererEffect. Public / Attributes Color [Color] public attribute Color → (float4) Base color and opacity. Coords [TexCoord(0)] public attribute Coords → (float4) Texture coordinate sets. Depth [TexCoord(1)] public attribute Depth → (float2) Linear depth value. Distance [TexCoord(2)] public attribute Distance → (float32) Distance from camera. Position [System(Value.Position)] public attribute Position → (float4) Position value. VS_Out PS_Out_DualTargetDepth